My Heart Break Time is a game about clicking objects to influence a story. i found the mechanics to be very intuitive for exploring Sofia's world and her emotions.
Clicking on objects starts the journey, navigating choices that shape the emotional narrative.
No extra buttons or toggles are stated.
Quick tip, i discovered that paying attention to subtle cues is better than rushing decisions. Click on everything to find clues about the relationship changes.
Q: What are the controls? A: Clicking on objects is the main control.
Q: What is the objective? A: Influence the storyline by clicking objects.
Q: Are there any stated features? A: Not stated.
Q: What is the main mechanic? A: Clicking to influence the story.